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Changing normal map intensity
Hello, if I am not complitly wrong one used to be able to change the normal map intensity in the Standart shader in the Unity UI right next to the imput field for the normal map.
But the intensity doesn't change no matter how high or low I put the number. One was even able to invert the normal map that way.
Secondary normal map doesn't show at all.
I am using 5.6.1f1
Thank You!
Answer by cgarossi · Jun 19, 2017 at 01:18 PM
Is the texture marked as a normal map? It could be a standard texture and therefore not working.
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