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Question by LukaKotar · Oct 17, 2013 at 04:16 AM · errorocclusionculling

"TODO IMPLEMENT" error being spammed in the console. Should I ignore?

Hi.

I have decided to re-bake Occlusion Culling, and selected "PVS and dynamic objects". After complete, I clicked on "Visualization", turned on the visibility lines, and got an error sent to the console 4 times:

 TODO IMPLEMENT
 UnityEditor.DockArea:OnGUI()

If I move the scene view camera, I get more of the same error message spammed in the console. A red-ish triangle is drawn around my character, is that expected? I'll attach a screenshot to better explain the situation:

alt text

My bake settings go as follows:

  • View Cell Size = 3

  • Near Clip Plane = 0.1

  • Far Clip Plane = 40

  • Memory Limit = 9765 KB

This issue does not occur when selecting Automatic Portal Generation. Is it safe to just ignore? Or should I not use that occlusion culling technique?

screenshot 2013-10-17 03.12.18.png (464.2 kB)
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