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Question by
LukaKotar · Oct 17, 2013 at 04:16 AM ·
errorocclusionculling
"TODO IMPLEMENT" error being spammed in the console. Should I ignore?
Hi.
I have decided to re-bake Occlusion Culling, and selected "PVS and dynamic objects". After complete, I clicked on "Visualization", turned on the visibility lines, and got an error sent to the console 4 times:
TODO IMPLEMENT
UnityEditor.DockArea:OnGUI()
If I move the scene view camera, I get more of the same error message spammed in the console. A red-ish triangle is drawn around my character, is that expected? I'll attach a screenshot to better explain the situation:
My bake settings go as follows:
View Cell Size = 3
Near Clip Plane = 0.1
Far Clip Plane = 40
Memory Limit = 9765 KB
This issue does not occur when selecting Automatic Portal Generation. Is it safe to just ignore? Or should I not use that occlusion culling technique?
screenshot 2013-10-17 03.12.18.png
(464.2 kB)
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