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Question by legomih · Feb 25, 2016 at 11:04 PM · unity 5errorgamesymbol

Unexpected Symbol? Socorro!

using UnityEngine; using System.Collections;

public class PlayerBehaviour : MonoBehaviour {

 public ArmaTest arma;

 // Use this for initialization
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
     if(Input.GetButtonDown(*Fire1*}}{
     }


Eu não sei mas oq fazer galera ja mechi no script tudo mas não vai me ajudem

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Answer by jgodfrey · Feb 25, 2016 at 11:31 PM

This...

 if(Input.GetButtonDown(*Fire1*}}{
 }

should be...

 if (Input.GetButtonDown("Fire1")) {
 }
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avatar image legomih · Feb 25, 2016 at 11:49 PM 0
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Thanks man i'm begginer but now it error is $$anonymous$$issingReferenceException its 730 error :c

The object of type 'Object' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object

avatar image jgodfrey · Feb 26, 2016 at 12:15 AM 0
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The only thing I can say for sure is exactly what error says - you're trying to access an object that is null. You can't do that. Without code though, I have no idea why the object is null.

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