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Question by ralarara_unity · Jun 16, 2018 at 05:34 PM · listphotonteleportplayers

[Photon] How Add players in a list when they connect

Hello, I tried to add the players to a list when they connect to be able to then change their parameters for example or to be able to teleport them separately. But I did not succeed. I would like to get your help. Thank you.

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Answer by Captain_Pineapple · Jun 17, 2018 at 11:58 AM

Hey there,

what you probably want to do is to add a few lines to the start function of your player-object-scripts.

Something like:

     //only add to list on server:
     if (PhotonNetwork.isMasterClient) {
     //find your "GameManager" or whereever you want to keep the playerObjectList and give it a function called "AddPlayerToList" which you can then pass the players transform."
     GameObject.Find ("yourManagmentScriptNameGoesHere").AddPlayerToList (this.transform);
     }

If this does not fulfill what you are searching for then please specify a bit more what you are trying to achive and where you are at the moment with your current code.

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