Question by 
               boylamn · May 10, 2016 at 10:08 PM · 
                admobmanifestunity plugin  
              
 
              I can't build my game ... I need some help here
Hi, I have made a game for android platform and it's working fine both in unity editor and in my device. BUT after i added admob plugin ( Admob for unity plug in) when I try to build it, unity shows me this error message :
 Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
     C:\Users\Me\AppData\Local\Android\sdk\build-tools\23.0.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/Me/AppData/Local/Android/sdk/platforms/android-23\android.jar" -F bin/resources.ap_ --extra-packages com.google.unity
     
     stderr[
     AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'theme' with value '@style/Theme.IAPTheme').
     
     AndroidManifest.xml:19: error: Error: No resource found that matches the given name (at 'value' with value '@integer/google_play_services_version').
     
     ]
     stdout[
     Configurations:
      (default)
      ldpi-v4
      hdpi-v4
      xhdpi-v4
      xxhdpi-v4
      xxxhdpi-v4
     
     Files:
       drawable\app_icon.png
         Src: () res\drawable\app_icon.png
         Src: (ldpi-v4) res\drawable-ldpi\app_icon.png
         Src: (hdpi-v4) res\drawable-hdpi\app_icon.png
         Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png
         Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png
         Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png
       values\strings.xml
         Src: () res\values\strings.xml
       AndroidManifest.xml
         Src: () AndroidManifest.xml
     
     Resource Dirs:
       Type drawable
         drawable\app_icon.png
           Src: () res\drawable\app_icon.png
           Src: (ldpi-v4) res\drawable-ldpi\app_icon.png
           Src: (hdpi-v4) res\drawable-hdpi\app_icon.png
           Src: (xhdpi-v4) res\drawable-xhdpi\app_icon.png
           Src: (xxhdpi-v4) res\drawable-xxhdpi\app_icon.png
           Src: (xxxhdpi-v4) res\drawable-xxxhdpi\app_icon.png
       Type values
         values\strings.xml
           Src: () res\values\strings.xml
     Including resources from package: C:\Users\Me\AppData\Local\Android\sdk\platforms\android-23\android.jar
     applyFileOverlay for drawable
     applyFileOverlay for layout
     applyFileOverlay for anim
     applyFileOverlay for animator
     applyFileOverlay for interpolator
     applyFileOverlay for transition
     applyFileOverlay for xml
     applyFileOverlay for raw
     applyFileOverlay for color
     applyFileOverlay for menu
     applyFileOverlay for mipmap
     Processing image: res\drawable\app_icon.png
     Processing image: res\drawable-ldpi\app_icon.png
     Processing image: res\drawable-hdpi\app_icon.png
     Processing image: res\drawable-xhdpi\app_icon.png
         (processed image res\drawable\app_icon.png: 114% size of source)
     Processing image: res\drawable-xxhdpi\app_icon.png
         (processed image res\drawable-ldpi\app_icon.png: 122% size of source)
     Processing image: res\drawable-xxxhdpi\app_icon.png
         (processed image res\drawable-hdpi\app_icon.png: 94% size of source)
         (processed image res\drawable-xhdpi\app_icon.png: 97% size of source)
         (processed image res\drawable-xxhdpi\app_icon.png: 97% size of source)
         (processed image res\drawable-xxxhdpi\app_icon.png: 95% size of source)
         (new resource id app_icon from drawable\app_icon.png #generated)
         (new resource id app_icon from ldpi-v4\drawable\app_icon.png #generated)
         (new resource id app_icon from hdpi-v4\drawable\app_icon.png #generated)
         (new resource id app_icon from xhdpi-v4\drawable\app_icon.png #generated)
         (new resource id app_icon from xxhdpi-v4\drawable\app_icon.png #generated)
         (new resource id app_icon from xxxhdpi-v4\drawable\app_icon.png #generated)
     ]
 
               I hope someone can help me fix this. Thank you very much.
NB: I'm using Unity3d 4.62
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