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I want to use Unity library or API's in Visual studio project with my own viewer.
Hello @all, I am a student and fond of the game development platform Unity. I am trying to work on a project where I will do the development in Visual studio using the Unity 3D library/API's without using Unity viewer/editor. I want to create a VS project on mesh deformation, mesh processing just using the Unity library and my own viewer . Please tell me if this is possible to do and as I want to work on a mesh deformation project please notify me if there are free assets or libraries used for mesh deformation. It will be also helpful if I get trial version licence of the assets or library on mesh deformation to work and check whether it satisfy project requirements and if it is useful I can purchase the library asset.
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