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Preparing 'True' stereo panoramas for Unity with Google Cardboard
Hi.
I'm trying to do a VR project in Unity for Google cardboard and am using the Google SDK.
I am wondering how one can provide a 'true' stereo panorama i.e., two equirectangular (left and right) images for the skyboxes. By default, it seems that the Google Cardboard camera just offsets the single skybox slightly thus creating parallax which results in a pseudo stereoscopic feeling. I would like to use a real stereo pair.
Thanks in advance, R
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