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Question by Spookytooth3D · Sep 11, 2017 at 02:43 PM · rendertexture

How do I add a renderTexture UI element onto my ARKit screen

I have an ARKit based project with a UI Canvas. The sprite based elements and controls work as expected, however, I would also like another camera's image rendering onto a UI Image. This is not working as expected, and actually creates some very buggy looking issues. I'm using a Raw image component instead of a sprite, as this seems to be the recommended approach, but it does seem to have some rendering conflict with the dynamically created AR Camera setup created at runtime. Any help would be appreciated.

Thanks!

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