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Buttons in unity: Text or Built in text in PNG?
Hello,
I'm looking for the best practice available for doing UI Buttons in unity: should you create a button with an empty PNG with no text and then add the text using the text option, or just including the text with the PNG?
Thanks
Comment
Strange question, but I'm pretty sure that best practice is to use Text component.
Answer by MrMatthias · Aug 03, 2018 at 11:51 AM
you should add a text object, otherwise you have to create a graphic for each button and language you'll support. I'd use TextMeshPro though