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Question by artie · Feb 02, 2013 at 06:58 PM · normalmapencodetopng

Get converted normalmap texture?

I have a grey texture that I set to 'convert to normal map' in texture import settings.

I want to get that 'normalized' texture and encode it to PNG.

When I get the image via EncodeToPNG, it gives me the original gray image. Can I get the converted image somehow?

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avatar image Gizmoi · Feb 08, 2013 at 11:50 PM 0
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Convert to normal map doesn't convert it to a normal map, it imports it as a normal map.

avatar image Eric5h5 · Feb 08, 2013 at 11:59 PM 0
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@Gizmoi: no, it converts a grayscale image to a normalmap.

avatar image Gizmoi · Feb 09, 2013 at 12:00 AM 0
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Actually, I don't even have a 'Convert to normal map' option. To which option are you referring?

avatar image Eric5h5 · Feb 09, 2013 at 12:22 AM 0
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It's in the texture importer, called "create from grayscale" now in Unity 4.

avatar image Gizmoi · Feb 09, 2013 at 12:25 AM 1
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Ah, I see, my bad.
Perhaps you could try simply creating the normal map outside of Unity? Using standalone software. Crazybump, for example?

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Answer by electricsauce · Feb 09, 2013 at 05:07 AM

Try duplicating the texture and setting the new texture type to normal map. Or, you could try bitmap to material lite (free).

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avatar image artie · Feb 09, 2013 at 07:14 AM 0
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I'll try the first one. Bitmap to material, that's a plugin?

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