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Question by Ampler Games · Jun 08, 2011 at 03:21 AM · bullet-marks

Sword marks

I am making a game with a sword in it, I want the sword to leave a mark on walls if it hits them. I have been trying to do this for weeks but I still can't do it.

PLEASE HELP!!!!!!!!!!!

PS.. do I need unity pro to do this?

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avatar image Ampler Games · Jun 08, 2011 at 03:22 AM 0
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if you need more info, feel free to ask.

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Answer by AVividLight · Jun 08, 2011 at 03:24 AM

Well, I can't provide an answer, but... I think you could use OnCollisonEnter, and OnCollisionExit, to get the area, and use the line renderer to "draw" a sword mark.

-Hope I helped!

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avatar image Ampler Games · Jun 08, 2011 at 03:29 AM 0
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I will try it.

ps. thanks for your help. I am still tryinging to figure out your 2d game problem.

avatar image AVividLight · Jun 08, 2011 at 03:34 AM 1
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Alright, glad I could help!

avatar image AVividLight · Jun 08, 2011 at 03:34 AM 1
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I hope it works

avatar image AVividLight · Jun 08, 2011 at 03:40 AM 1
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Well, I can help you out with that... Does your sword have a collider?


If it does, tic the box "Trigger" If not... well, add one, and do the above.

avatar image Dreamer · Jun 08, 2011 at 04:05 AM 1
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Can someone explain to me what is "Alright, glad I could help!" and "I hope it works" worth to be voted up???

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Answer by Jess.Loboz · Mar 04, 2014 at 06:10 AM

I think you can do it by using particle system. Refer http:www.//catlikecoding.com/unity/tutorials/graphs/ example. They have done some similar things.

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