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Question by 1337GameDev · Dec 24, 2011 at 03:58 AM · prefabobjectlightmobileoptimizationvisible

How To Make Objects Appear Lit Without Using Lighting

I have a prefab, and i want to make the prefab (or just the visible mesh) appear lit, but i want to avoid using lights (due to performance on mobile devices).

Is their a setting, modeling convention, or import setting to allow objects to seem fully lit (like gui items or etc)?

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Answer by karl_ · Dec 24, 2011 at 04:44 AM

Use an Unlit shader.

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avatar image d2clon · Jan 13, 2021 at 06:01 PM 0
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Particles/Standard Unlit worked for me:

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Answer by 1337GameDev · Dec 24, 2011 at 06:57 AM

Which option do i select for the texture (or material) properties that is optimized for mobile? do i HAVE to use the mobile/transparent option to achieve transparency, or will unlit shader still have transparency?

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