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Question by Grant151 · Nov 19, 2019 at 03:45 AM · iosrenderingmobilelightpipeline

2D light not working in LWRP on mobile

I am using a 2D Renderer for the LWRP and I am targeting mobile phones. Right now on iOS for some reason I am not getting proper soft lights, instead I just get squares of light. Everything works perfectly on PC though. What could be the problem? How to enable 2D lights for mobile?

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Answer by Grant151 · Nov 20, 2019 at 06:33 AM

For those who will stumble upon this later: I fixed the issue. All I had to do was switch there Color Space in the player settings from Gamma to Linear

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