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Question by CHHOST · Dec 09, 2013 at 03:38 PM · lightingshadowsshadowdirectional lightdirectional

Directional Light creates wierd shadow?

So i have a directional light that i want to use as my sun to create shadows on a map that is very large. But i get the following lines on my meshes?

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Can someone explain how to get this fixed?

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Answer by flaviusxvii · Dec 09, 2013 at 06:00 PM

Looks like aliasing from your texture map. If you want high-fidelity shadows, I'd suggest setting them to "soft" and using a higher resolution.

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Answer by CHHOST · Dec 09, 2013 at 09:04 PM

I figured it out by setting the "bias" to 0.05

Its kind of a hack method, however it works.

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