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Question by ludopoot · Nov 03, 2018 at 12:26 PM · audiosourceaudiolistenerdirectionalaudio listener

Multiple directional audio listeners / spatialisation 'ears'

  • I am looking for a way to add multiple directional audio listeners to a player object in Unity.

  • The Steam VR player object is a good example, but then instead of 2 'ears' with 4 or 6 (whatever proves more immersive).

  • Unity would have to produce 4 or 6 channels of audio, that will be fed to an audio interface with according number of line outputs.

    • In the end these sounds will be played back on the head of the gamer with the result of 3d sound spatialisation / directional sound. How can this be made?

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