Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by SilverSlyder200 · Oct 21, 2014 at 04:30 PM · spotlightflashlight

Unity hates more than 2 spotlights

I have 2 worklights, each covering a lot of space. And a flashlight. When I enable the flashlight. It doesn't work properly, it's getting annoying as it's happened before. Can someone please help me?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

3 Replies

· Add your reply
  • Sort: 
avatar image
8
Best Answer

Answer by robertbu · Oct 21, 2014 at 04:32 PM

Try upping the pixel light count:

  Edit > Project Settings > Quality
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SilverSlyder200 · Oct 22, 2014 at 06:39 PM 0
Share

Perfect, thank you. Just a quick question. Is there a way of changing the quality in the scripts? I might make a menu where you can change quality.

avatar image
2

Answer by KingMatthew · Oct 21, 2014 at 04:36 PM

I change the Render Mode to "important" In the light. It makes it so I can have a lot of lights working in 1 place.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image lasdoo5 · Jul 14, 2019 at 10:06 PM 0
Share

it worked for me. tnx

avatar image
0

Answer by MrSoad · Oct 21, 2014 at 07:41 PM

You are using Unity free. It does not support more than two lights at a time. So when you active you flashlight you get a problem as you now have three lights.

Look into "baking" your scene where ever possible and use your active lights where they are needed the most.

Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image KingMatthew · Oct 21, 2014 at 09:24 PM 0
Share

I do not believe that is the case. In unity free you can have as many lights as you want. When close, 3 lights can make strange effects on "auto" Render mode. But in important render mode, it works fine.

avatar image Fanttum · Oct 21, 2014 at 09:39 PM 0
Share

I'v had many lights with Unity free, but it can be hard for them to been seen with more. Do what they say, or maybe fiddle with the intensity for a quicker fix.

avatar image MrSoad · Oct 21, 2014 at 09:51 PM 0
Share

Setting priority says which order the lights will work in so you are sort of right(but you still only get two actually switched on per object, the priority switches off one of the lights in the order you have set on that object when more than two affect it). However if you wanted a room with 3 candle lights in it, all lighting at the same time evenly then you will have a problem. This is one of the things I wanted my pro licence for the most.

There is another sort of work around that I have done. Use layers, the light limit is per object, you can set two lights up to light some of your layers, and two more to light objects belonging to a different layer.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Luz parpadeante con bateria 0 Answers

Spot light shadow clipping early 0 Answers

FPS Flashlight Vertical Movement 1 Answer

Flashlight cuts off 180 degrees 0 Answers

My Draw Calls go from 30 to 125 and I have twice as much tris/verts when I enable a spotlight. Why?? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges