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How to rendering to screen in plugin for ios
I want to render something direct to the screen from plugin.( unity 5.2.3, xcode 7.2 )
And I have tried the latest RenderingPluginExample53 for iOS, but it does not work. I write opengles command( like glclearcolor gl clear ) in extern "C" void UnityRenderEvent(int marker).
These command were invoked, but nothing happend.
Then i write another native function to do the same render, just call the native function from script, the same place RenderingPluginExample53 called GL.IssuePluginEvent. And nothing happend.
I have turned Auto Graphics API to OpenGLES2 only.
So, is there anyone can tell me how to do the rendering , thanks in advance
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