Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by gogo199432 · May 30, 2016 at 10:11 PM · texturetreeshader writingwindsnow

Different texture on both sides of a leaf

Our game takes place in a snowy forest, so obviously out trees need to have snow. Additionally we want the trees to be able to swing, so we can't just simply use a static mesh. So we are trying to use SpeedTree, which is great, but it isn't really possible to cover the leaves in snow.

So my question is, can you modify the shader maybe to display different textures (one snowy, the other not) on the different sides of a plane/leaf? Does someone has a solution for this kind of problem?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Teo3-N · Jul 29, 2016 at 02:57 PM

Sadly, you cannot. At least in speedtree. You have to do this in Unity which means that you have to write your own snow shader (or use ShaderForge if you have the money). It's a little complicated but eventually it's going to work. Or you can just look for a double sided shader. But that all is very complicated (if you don't know what you are doing.) At least I wouldn't take that route. What I would do is I would make a specific model to be used as the leaves WHICH is "double sided". Meaning: it has actually 2 faces instead of only one. Then you can UV-map it so that you can apply a different texture to each side of the faces. But you'll have to apply the textures in Unity. SpeedTree (as far as I know) doesn't support this yet.

Well, hope I helped. Even though it's been quite some time since this question was posted.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Teo3-N · Jul 29, 2016 at 03:23 PM 0
Share

Oh and I forgot to mention this: you can also use detail textures (I think). At least that should work also.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Creating a pine tree in unity.... 1 Answer

Texture Takes Main Color of Material 1 Answer

tree bend factor wont work problem. 1 Answer

Wind blowing over trees and grass in Unity 3 1 Answer

Nature/Leaf shader gaps between mesh edges 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges