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Question by Aishwarya_Garg · Jan 02, 2015 at 11:18 AM · androidtextareaminimize

Why my TouchScreenKeyboard minimizes and open at Random time.

I am creating an android game in which i allow user to enter some text in textarea..user needs to touch the textArea for opening the touchscreenKeyboard..Now my problem is the touchscreen keyboard minimizes automatically after random time ,Only in some devices.. I check the logcat there is no error... keyboard minimizes and open at random delay even when no input is given to keyboard.

And it also Takes time open the keyboard at start. pls help.

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avatar image Qasem2014 · Jan 02, 2015 at 11:33 AM 0
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what is your code ?

avatar image Aishwarya_Garg · Jan 02, 2015 at 11:48 AM 0
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void OnGUI(){ txt=GUI.TextArea (txtRect,txt); }

avatar image Aishwarya_Garg · Jan 02, 2015 at 12:03 PM 0
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what i notice right now, the devices which are generating problem taker 78 mb as total space for my game,while others take 52 mb.. is large memory allocation creating this problem???? please help

avatar image Aishwarya_Garg · Jan 02, 2015 at 12:42 PM 0
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Thanks for reply .. i will try this.

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Answer by Qasem2014 · Jan 02, 2015 at 12:32 PM

its my script that don't cause problem :

  var stringToEdit : String[];
     function Start()
     {
         stringToEdit = new String[1];
         for (var i = 0; i < stringToEdit.Length; i++)
         { stringToEdit[i] = String.Empty; }
     }
     // Read From Input
     function OnGUI()
     {
         GUI.BeginGroup (new Rect(SW/16,10,SW/4,SH/10));
         for (var i = 0; i < stringToEdit.Length; i++)
         {
             stringToEdit[i] = GUILayout.TextField
             (stringToEdit[i], 10, GUILayout.Width(SW/4),
             GUILayout.Width(SW/4),
             GUILayout.Height(SH/10));
         }
         GUI.EndGroup();
     }
     // Write input to a variable - call this function when press a button
     function Refister()
     {
         var NameString: String;
         for (var i = 0; i < stringToEdit.length; i++)
         { NameString = NameString + stringToEdit[i].ToString(); }
     }

i hope it helps you . its work on mobile fine :)

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