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Question by Taraks94 · Dec 26, 2017 at 06:45 AM · texturerenderingshadersaugmented realityportal

cannot combine shader of two objects

Hello, I'm new to Unity and 'am learning to write scripts. I'm building an augmented reality game portal shown in https://www.youtube.com/watch?v=1cwm6sCcV_o&list=PLKIKuXdn4ZMhwJmPnYI0e7Ixv94ZFPvEP

I have completed this step and now I want to make a screen inside my portal which will fetch image from a URL. For this I am using WWW.LoadImageintoTexture script given at https://docs.unity3d.com/ScriptReference/WWW.LoadImageIntoTexture.html

Now the problem is, I have built my scene from assets that I imported from the Asset store. And when I tried to add a plane to act as a screen for rendering URL image, it does not act as a part of my other objects in the scene. It disappears when I enter the portal. But I can see the shadow of the screen below. How can I keep the screen from disappearing from inside the portal?

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