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Question by
Naunau1999 · Jun 21, 2020 at 06:43 PM ·
2dglowtrail renderer
2D Glowing trail URP
Hi,
I hope this question has not been posted yet, but I couldn't find an answer anywhere so I'm taking my chance here ;). I'm trying to create a coloured glowing trail (basically a sprite is moving and a trail follows it). I tried to achieve this effect using a post-process volume with bloom, but everything in my scene starts to glow. I can't find a way to fix this. I tried to make a custom shader using shader graph with an emission attribute, but it does not work at all. I'm working with unity 209.4.0f1, usign URP. Does anyone have a solution for this :) ?
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