Unity Lighting, marks on textures
I'm having an issue with baking the lighting in my scene, once it has finished some of the textures my colleague has made appear to have black marks on them (but not when un-baked). Is this an issue with how the textures were made or a unity issue?
I have also added an image of the scene prior to unity finishing baking
Answer by m7mmdpro · Mar 01, 2016 at 10:12 PM
It's from the light source... You have to change the Bias Or the Normal Bias Or Near Plane try to make it greater than 0.1
Your answer
Follow this Question
Related Questions
baking in lighting and making objects caused werid textures to appear 0 Answers
Unity: Point lights not showing on certain objects 0 Answers
Appears Black and White squares errors when Bake lightmap 5 Answers
Lighting & Baking 1 Answer
Weird distorted halo appearing around my player, is it a lighting problem? 0 Answers