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Question by acmeydan · Jun 17, 2015 at 03:11 PM · collisionrendererdeltatimevisible

(beginner)unity 5 on collision enter make object visible for a period of time

Hi i am beginner on scripting.

Can you tell me how can i make object renderer enabled for a period of time, if it collide with object name "train"

All I found tutorials is for unity 4.

I am trying to make a warning system for a train pass, when train come, warning lights will be visible for some seconds, then after invisible again.

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Answer by Piorecki · Mar 03, 2016 at 03:24 PM

@acmeydan this is simple script using Coroutines. Remember to add this script and Rigidbody to light and check that all colliders are not triggers.

 public class enablemeshrenderer : MonoBehaviour{
 public float timeenabled;

 void OnCollisionEnter(Collision col)
 {
     if (col.gameObject.name == "Nameoftrainineditor")
     {
         StartCoroutine(Light());
     }
 }
    IEnumerator Light()
 {
      this.GetComponent<MeshRenderer>().enabled = true;
      yield return new WaitForSeconds(timeenabled);
      this.GetComponent<MeshRenderer>().enabled = false;
 }

 }
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