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This question was
closed Oct 30, 2016 at 09:43 AM by
Perimetric for the following reason:
Problem is not reproducible or outdated
Question by
Perimetric · Aug 18, 2015 at 12:17 PM ·
colliderpositionbugscalewheelcollider
Wheelcolliders bug ?
Hello,
I have a scene with a car, and when i scale this car the wheelcolliders changes position compared to their gameobject that is at the same position of the tires.
How to fix it ?
Sorry for my bad english
Comment
Answer by Youri1er · Aug 18, 2015 at 02:28 PM
Try to actualize position of Wheelcolliders on runtime when you scale. You can make pivot point with empty object that represent the position of wheelColliders.
I have by the past the same problem on a game, and we correct like this.
P.S: Be careful when you use WheelCollider on terrain of unity. If the triangle of the terrain is not the same , your wheelCollider will accelerate or reduce his speed. Because the speed of wheelCollider is triangle/time .