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Unity Animator Attached to all imports automatically?
All models I import into unity get the Animator attached to them - is there a way to shut this off? Usually I do FBX imports, with no animation selected - i've ignored it thus far but it's a bit irritating having to remove it from 99% of my models. Any help appreciated, thanks.
Answer by instruct9r · Dec 08, 2013 at 02:17 PM
You can just select all of your imported models in the Project window and go to the "Rig" tab in Unity. Set the "Animation Type" to None and hit Apply.
This will remove the Animator from the objects...
will have to do this if no other solution. But it doesn't seem like Unity comes this way as a default loadout right - does yours do this by default?
Well.. Doesn't matter if your object have or not animation, Unity is putting the Animation Type to Generic by default.
Yes $$anonymous$$e does that as well...
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