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How can I make my texture more clearer?
Hi! I have a texture that I'm applying to a very wide cube that I made in Blender because of the UV Maps. My problem is that when the texture is applied to the material of my cube and when I zoom in, its looks sort of blurry. I already tried the Advanced texture type and disabled the mip map but it's still blurry. Here's a picture:
Can you please give me some tips or suggestions on how to make my texture more clearer? BTW, I used GIMP to make this texture.
Answer by Paulius-Liekis · Aug 11, 2013 at 07:03 PM
Increase resolution of your texture make sure it looks sharp in GIMP.
Yeah, you're texture's size is probably to small for the way you want to use it inside Unity. So export a bigger version of your texture and it should look all right in Unity. Wors case, you can always downsize the texture in Unit, with the inspector's max size value for the texture.
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