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Question by Pemu · Jul 29, 2013 at 08:36 AM · rigidbodyobjectpushideid

How push the object?

Hi. I want to do push the object (rigidbody?). When I clik Fire1 (for example) object must push. I don't have idea how to do. You know?

Thanks in advance;)

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Answer by yant · Jul 29, 2013 at 09:25 AM

Have a look here:

http://docs.unity3d.com/Documentation/ScriptReference/Rigidbody.AddForce.html

Just add some force to it, or set velocity directly (if you do not want acceleration process to be here):

rigidbody.velocity = new Vector3(speedX, speedY, speedZ)

Please note that you can always assign Physics Material to rigidbodies and tune up dynamic and static friction to customize how long does it take a body to completely stop. This may add some realistic properties to your stuff.

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avatar image noob2468024680 · Jan 04 at 02:16 PM 0
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we have to apply script in player or the object we have to push?

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Answer by koushik.s · Jul 29, 2013 at 09:12 AM

You can add force to rigidboy with simple line of code like, rigidbody.AddForuce(Direction); or rigidbody.velocity = direction to the gameObject it will move in the direction. Go through the Unity3d scripting manual

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