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Question by jaywyxyr · Aug 06, 2020 at 12:32 AM · movementmovement scriptrunning

I have to start moving first to run, and cant start moving in the other direction when running.

Im trying to implement a running feature in my game, using the left shift key to start running. However, I always need to start moving before pressing the shift key to start running. Also, when running in one direction, i cannot change directions. And sometimes, when trying to run to the left, the player character just keeps on moving. This is the script I'm using.

 public class PlayerController : MonoBehaviour
 {
     public float moveSpeed = 5f;
     public Rigidbody2D rb;
     public Animator animator;
     public bool isRunning;
     Vector2 movement;
     // Update is called once per frame
     void Update()
     {
         movement.x = Input.GetAxisRaw("Horizontal");
         movement.y = Input.GetAxisRaw("Vertical");
 
         if(Input.GetKey(KeyCode.LeftShift)){
             moveSpeed = 6;
             isRunning = true;
             animator.SetBool("isRunning", true);
         }else{
             moveSpeed = 3.5f;
             isRunning = false;
             animator.SetBool("isRunning", false);
         }
 
         animator.SetFloat("Horizontal", movement.x);
         animator.SetFloat("Vertical", movement.y);
         animator.SetFloat("Speed", movement.sqrMagnitude);
     }
 
     void FixedUpdate()
     {
         movement = Vector2.ClampMagnitude(movement, 1);
 
         rb.MovePosition(
             rb.position + movement * moveSpeed * Time.fixedDeltaTime);

     }
 }

Thanks in advance.

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