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It's possible to build tools for my artists to let them patch raw images (PNG files) into a running app?
Hi All, there are any tips on techniques I can use to build tools for my artists to let them patch raw images (PNG files) into a running app?
Also, I have regularly had issues with "tile bleeding" where seams appear in my map because the tilesheets I'm pulling from brought a single pixel row in from neighboring tiles. I usually have to spend a day or two figuring out how to work around the problem. I've lost days and all momentum because of this.
And from dealing with shaders on sprites not doing what I want. There are some resources that someone here could recommend to get my hands deeper on this?
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