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               Question by 
               JJVelazquez · Feb 22, 2014 at 06:02 PM · 
                texturecreate a texture  
              
 
              A question about textures created at run time
If I create a texture with Texture2D myTexture = new Texture2D(width, height); It will exists only while the game is running, or will be in the hard disc for the next time the game runs? 
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