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Question by OswaldP · May 31, 2017 at 06:32 PM · cameravrstereoscopy

Completely disable SteamVR and stereoscopy

Hello,

I've been working on a project for the HTC Vive with the SteamVR package. Now I need to make this project available for regular displays.

Problem : The project runs normally in the editor, but everytime I'm building a .exe file, it acts like VR is still enable. (Doesn't launch in fullscreen but with the same resolution as the steamVR mirror and the main camera moves at the floor level like when you are out of the tracking space).

Things I've tried :

  • Delete the SteamVR package folder

  • Make "VR supported" disabled in the player options

  • Make "VR supported" enabled and put None in the Virtual Reality SDK

  • Put "None" in the "Target Eye" option of the main camera.

Nothing has changed so far.. Any idea ?

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