Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by francksitbon · Jul 30, 2012 at 04:47 PM · audiosourceclipwav

Audio clip length not equal than wav length

Hello I used Debug.Log("Clip Length : "+sourceNarration.audio.clip.length);

it returns 124.473 = 2.074s

The problem is that my real wav lenght is 2.04s

This cause problem swapping an audio to another. I use unity 3.5.2f2

Comment
Add comment · Show 5
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AlucardJay · Jul 30, 2012 at 05:40 PM 1
Share

Is the clip actually a .wav , or a .mp3? I know that the embedded info of a .mp3 can increase the length, and this 'gap' is obvious when looping.

Also consider : http://forum.unity3d.com/threads/34009-Audio-Click

avatar image francksitbon · Jul 30, 2012 at 08:36 PM 0
Share

it's a .wav, with "compressed (mpeg)" option checked in Unity Editor.

Should I use .mp3 ins$$anonymous$$d?

avatar image francksitbon · Jul 30, 2012 at 08:38 PM 0
Share

is there a way to calculate the real length?

avatar image AlucardJay · Jul 30, 2012 at 10:09 PM 0
Share

No, definitely don't convert it. And also leave the inspector as Native(WAV), leave it uncompressed. Unity will compress it by itself when you build (to OGG or $$anonymous$$P3 for iOS).

avatar image francksitbon · Jul 31, 2012 at 06:52 AM 0
Share

I don't understand, why the quality compression is made for, then in the Unity Editor? The waves are too long to be left without any compression

By the way it would have been nice to use a compression per platform, like for texture assets.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Set audio clip to 3D in script 1 Answer

Help with sound clips [C#] 0 Answers

Get audio from device... -1 Answers

Random, 3d sound. 1 Answer

AudioClip array not working 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges