Question by 
               Slarti-42 · Jul 20, 2019 at 06:31 AM · 
                blenderblender-exporting  
              
 
              Imported blender object has transparent faces, but when you move the camera, it fills up.

As you can see, you can look through a "docking ring". First, this should be not possible, because there is a face in front and second the wall inside exists, but is not rendered.
I guess I have to modify something, but I have no clue. Please help. Thanks.
 
                 
                blendermodel.png 
                (40.0 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                