Question by 
               Unity_Mike2012 · Apr 03, 2016 at 02:30 AM · 
                fbx  
              
 
              Animation from DAZ studio 4 to Unity 5
I'm having trouble getting the full animation to play back in Unity from DAZ Studio 4. Is there something I'm not doing right? Please view this video to see exactly what I'm doing:
How do I get the tongue animation into Unity?
Thanks
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              Answer by GoodyTong · Apr 03, 2016 at 09:06 AM
Is that tongue is animated using morph (blendshape). If that is the case you need to export corresponding morph of that tongue morphing.
In export dialog tick morphs and edit morph export rules to include that morph.
I've ticked morphs and added "Tongue" but when I export I still get the same results. The tongue is part of the whole mesh and I got it to twist and stretch using the posing tools with bones. For some reason, DAZ isn't baking the tongue animation.
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