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terrain lighting error
I'm having a weird lighting on my terrain for some reason and don't know what the problem is or if it's a unity bug. For some reason the lighting on my terrian is divided into big square areas along my entire terrain. when it's unlit it doesn't do this. Is their a way to rebuild the lighting ? I just started having this weird bug when I swapped out my ground texture for a new texture.
I have frequently had the same problem. I'd be happy to see an answer.
Answer by real_big · Aug 24, 2014 at 11:22 PM
The solution seems to be to increase "pixel light count" in the quality settings. I think there's gotta be a better way, but I don't know what it is right now.
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