- Home /
Objects are not visible until the camera gets closer.
I have a small 3D environment in Unity, with some objects placed on a ground. When the game play starts only some of the objects are visible, for example the ground, main character etc. Some objects like walls are invisible at this point. When the main character gets close to the walls, its visible in the screen. When the user moves away, it is invisible again. App launches at certain point works without an issue. This issue is seen only in some Android 7 devices. I am not sure how it goes in Android 8. The game works fine in Unity editor.
Answer by smark12007 · Jun 18, 2018 at 11:58 AM
Make this field greater?
Hi, thank you for your response. Objects are visible in 98% of he devices. Only two Android 7 users got the issue.
Thanks.
The issue has to be something else. I'm still trying to figure it out.
Your answer
Follow this Question
Related Questions
Removing instantiated objects?? 1 Answer
I want to instantiate a particle system at a cloud how would I be able to do this. 1 Answer
How to switch instantly between scenes? (Or better implementation) 1 Answer
Need help in the stone throwing mechanic with aiming for mobile in Unity3d 1 Answer
Distance between a gameObject and a direction vector. 1 Answer