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Second perspective camera causing objects to glitch
Hey, I have the problem with the following setup:
1/ Main camera - culling set to everything except 3DUI layer
2/ Second camera - perspective camera, child od main camera, depth higher than main camera, forward rendering, culling only to 3DUI layer
Problem is, 3DUI objects are not rendered correctly and they glitch all the time when changing camera angle/position...check out the gif below:
http://i.imgur.com/EXYVfrI.gifv
Any idea what am I doing wrong?
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