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Question by juanmigs · Aug 05, 2014 at 04:20 PM · animationcolliderbug

Unity 4.5.2 bug changing the properties of the 2d colliders in animation

hello, i was using unity 4.5.1 when I created an animation where I changed the propierties of circlecollider2D and boxcollider2D it worked perfect. When i updated to unity 4.5.2 those animations don't update the values ​​they have in the animation and always stay by default.

Am I the only one who have this problem?

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Answer by juanmigs · Aug 12, 2014 at 06:16 PM

Well, this bug has been fixed in the new version 4.5.3

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