Question by
googolhkl · May 25, 2019 at 03:57 AM ·
optimizationnavmeshprofilerai problems
Preupdate.AIUpdate for Optimization On Profiler
Hello.
I'm optimizing my game.
I found that the game frame kept going down.
From the profiler(ScreenShot), the khaki part(Others) is the biggest reason.
As a hierarchical structure,
PlayerLoop -> PreUpdate.AIUpdate -> NavMeshManager -> Carving.ApplyResults -> WaitForJobGroupID -> Semaphore.WaitForSignal
I think I've been waiting for too long.
I use NavMesh to implement AI in the game, but I don't know how to solve this problem.
Do you know anyone?
스크린샷-2019-05-25-124136.png
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Comment
Answer by eovento · Jun 05, 2020 at 09:33 AM
Hey!... I'm also waiting for this semaphore for too long... :) Have you found a reason/solution for this? Super thanks!