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Question by googolhkl · May 25, 2019 at 03:57 AM · optimizationnavmeshprofilerai problems

Preupdate.AIUpdate for Optimization On Profiler

Hello.
I'm optimizing my game.
I found that the game frame kept going down.
From the profiler(ScreenShot), the khaki part(Others) is the biggest reason.
As a hierarchical structure,

PlayerLoop -> PreUpdate.AIUpdate -> NavMeshManager -> Carving.ApplyResults -> WaitForJobGroupID -> Semaphore.WaitForSignal

I think I've been waiting for too long.

I use NavMesh to implement AI in the game, but I don't know how to solve this problem.

Do you know anyone? alt text

스크린샷-2019-05-25-124136.png (490.8 kB)
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Answer by eovento · Jun 05, 2020 at 09:33 AM

Hey!... I'm also waiting for this semaphore for too long... :) Have you found a reason/solution for this? Super thanks!

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