Question by 
               googolhkl · May 25, 2019 at 03:57 AM · 
                optimizationnavmeshprofilerai problems  
              
 
              Preupdate.AIUpdate for Optimization On Profiler
Hello.
 I'm optimizing my game.
 I found that the game frame kept going down.
 From the profiler(ScreenShot), the khaki part(Others) is the biggest reason.
 As a hierarchical structure,
 PlayerLoop -> PreUpdate.AIUpdate -> NavMeshManager -> Carving.ApplyResults -> WaitForJobGroupID -> Semaphore.WaitForSignal 
 I think I've been waiting for too long.
I use NavMesh to implement AI in the game, but I don't know how to solve this problem.
Do you know anyone? 
 
                 
                스크린샷-2019-05-25-124136.png 
                (490.8 kB) 
               
 
              
               Comment
              
 
               
              Answer by eovento · Jun 05, 2020 at 09:33 AM
Hey!... I'm also waiting for this semaphore for too long... :) Have you found a reason/solution for this? Super thanks!
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                