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Question by Azmo96 · Dec 21, 2021 at 01:31 PM · spawning problems

How can i put scene objects into prefab Transform?,How do i place a scene object in a prefab Transform?

I am trying to learn unity and ia wanted to make a little game in ehich you can do spells and magic but I cant spawn a spell in the correct direction. Here is my code:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class FireBallSpell : MonoBehaviour
 {
     public float speed = 50;
     public Transform player;
     // Start is called before the first frame update
     void Start()
     {
         
     }
 
     // Update is called once per frame
     void Update()
     {
         transform.rotation = player.transform.rotation;
         Vector2 input = new Vector2(1,0);
         Vector2 direction = input.normalized;
         Vector2 velocity = direction * speed;
         Vector2 moveAmount = velocity * Time.deltaTime;
         transform.Translate(moveAmount);
 
 
     }
 }

This one is the fireball

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class PlayerSpells : MonoBehaviour
 {
     public GameObject fireBall;
     public GameObject parent;
 
 
 
     // Update is called once per frame
     void Update()
     {
         Vector2 localpos = parent.transform.position;
         if (Input.GetKeyDown(KeyCode.E))
         {
             Instantiate(fireBall);
             fireBall.transform.position = localpos;
         }
     }
 }

And this is on the player. I am using Visual Studio 2022 to code.

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