IOS Build Screen Problems
Hi All,
I have released my game for android recently and now want to work on IOS build, i have everything set up and the dummy device i am using is an old Ipad not sure on the model its not mine.
The problem is that the screen size is not auto adjusting to the ipad, i am at work at the moment so i thought i would ask here and hopefully get an answer ready for when i am back home to make the changes.
My question is, because i have made my game based on the screen size of an Iphone 5 wide, and the ipad is a bigger screen, would adjusting the game to suit Ipad wide and then doing a test build fix this problem?
Only reason i ask is that maybe it will have an easier time scaling down the screen size instead of trying to scale up
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