- Home /
Question by
FutureLights · Sep 23, 2019 at 08:46 PM ·
camera2d gamescalescreen.width
Scale game vertically only
I am making a 2d portrait game where the width of the screen makes a big difference. Ideally, I'd be able to lock width the main camera and the height would be changed based on device (the iPhone X, for example, would get a lot more content than an IPad beacuse it's taller). Is there a way to do this? Currently, my game scales both height and width and really messes somthings up.
Comment
Your answer
Follow this Question
Related Questions
Stop main camera from zooming 2D 1 Answer
Show squares in the camera 0 Answers
Unity is displaying UI elements behind background image 2 Answers
Auto Scale camera depending on Screen Size - How?? 3 Answers