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Question by jason_sone · Oct 05, 2016 at 05:30 PM · fbximporting assetsimporting problemscinema4dc4d

ImportFBX Errors C4D

Whenever I try to import a C4D R18 Studio file in .c4d format into Unity, I get the following error: "ImportFBX Errors: Couldn't read file .../Temp/ExportedC4DFBXFile.fbx"

I've tried importing several different files...one with several hundred thousand polygons, and one with just a plane, cube, and sphere primitive.

I'm running Mac OS X 10.11.6 on a Mac Pro with 64 GB ram.

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avatar image fake_love · Dec 01, 2016 at 10:09 AM 0
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I am having same exact error since updating Unity. I am using Cinema r15.

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Answer by sumpfkraut · Oct 17, 2016 at 07:41 AM

i have the same problem... but only with r18

It works if you export a .fbx from c4d. Or save a .c4d from r17.

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Answer by cagarcia · Oct 13, 2016 at 11:19 PM

I am having the same issue. Any help would be greatly appreciated.

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Answer by rsodre · Jan 20, 2017 at 03:11 AM

Try to open Cinema 4D and reimport the models.

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Answer by Ilirvg · Mar 26, 2018 at 01:08 PM

Probably I am to late.

But if anyone is facing still this issue than the problem is in C4D R18, so you can just update C4D R18 to the latest version of R18 C4D update and you are good to go.

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