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Question by HestonCV · Jul 14, 2021 at 08:40 PM · blenderblender-exportingblender animation

Rigify to unity animation issues.

I custom-made a low poly human following a tutorial. I then followed a rigify to unity tutorial and was successful, then i apply that its humanoid and had loads of problems there but i finally got it fixed. Now i hook up the animation controller and it instantly defaults to this weird invisible bike/ crouch position and will not do anything else no matter what animation is chosen as default. In the video his showed the same thing, but when he would hit play it would play correctly. Sorry if this is confusing, i tried my best to find the answer on my own. after many hours no progress. Thank you for the help!

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