Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
1
Question by power_sandwich · Sep 10, 2015 at 03:18 PM · audiosourcesaveaudioclipwav

Save audioclip as wav/mp3/ogg...

Hello, I have this script which allows you to record your mic for 5 seconds, and then play it on the audiosource. I would like to save the audioclip created on the device I'm using. Is there a way to simply save the audioclip or do I have to convert the clip to something else (?)

Here is my code (you have to attach an audiosource on the object):

 private var micPresence : boolean = false;
 private var deviceName : String;
 
 function Start() {
     if(Microphone.devices.Length <= 0){ // check if there is at least 1 microphone
         Debug.Log("No mic");
     }else{
         micPresence = true; 
         deviceName = Microphone.devices[0]; // 0 element is the default microphone
     }
      startRecording();
     }    
 
 function startRecording() {
     Debug.Log("Recording...");
     GetComponent(AudioSource).clip = Microphone.Start(deviceName, true, 5, 44100);  
     yield WaitForSeconds(5);
     stopRecording();
     playClip();
 }
 
 function stopRecording(){
     Debug.Log("Stopping...");
     Microphone.End(deviceName);
 }
 
 function playClip(){
     GetComponent(AudioSource).Play(); 
 }



Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image moussaab1991 · Oct 29, 2015 at 09:04 PM 1
Share

i want save the audioclip as FLAC type? how

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Chootti · Dec 13, 2017 at 09:06 PM

https://answers.unity.com/questions/354401/save-audio-to-a-file.html

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

29 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Some sounds won't play 0 Answers

mixing two audiosource 0 Answers

How to fix Multiple Gun firing sounds that play even when i switch weapons 0 Answers

How to mute multi-able audioclips within a single audiosource? 0 Answers

How can I improve audio quality with natcorder? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges