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Change Texture in a folder in a exported game using Play Maker
is it actually possible to make the texture change thing like Grand Theft Auto III where there is a folder called "skins" and if you open the folder it will show the texture of the player that you can edit? i'm sorry if my english is bad, i'm not really an American or British :)
anyway in a more short version, it's like where the texture of the player is on a folder which unity will take the texture from there instead of the "sharedasset" thing on the "Game Name"_Data, i hope this is actually possible
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