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A way to turn texture into geometry in unity?
Is there a way turn any texture into geometry in unity?
Perhaps you could add a diagram or further explanation of what you mean. You want to create, say, a 3d model of a car from a drawing of a car...?!?
Answer by baustin27 · Sep 08, 2014 at 12:55 AM
I actually found the "Ucla Mesh Creator" It does exactly what I need. https://www.assetstore.unity3d.com/en/#!/content/11066
Thank you all for your feedback.
Answer by Cherno · Sep 07, 2014 at 11:21 PM
It's a very vague question, but it can be answered with "yes". The Unity Terrain system uses a heightmap (taking the brightnes value of each pixel of an image) to define the height of each spot on the terrain that correspond to the pixel. So, heightmaps are one thing that deal with image-based geometry.
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