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Question by
zacharif · Jul 26, 2019 at 08:49 PM ·
3dbox collider
Box collider following incorrectly. (3d)
I have a game where you drag the enemies off the world but if the enemy touches the object you lose. Right now I attached a box collider to sense if a collision happens between the two but the box collider goes off course and flys towards the object no matter where the enemy is. I tried nothing with the box collider so far, also the enemy is a ragdoll. Here is a video showing what happened. https://www.youtube.com/watch?v=cNM5Uu4DdBg (sorry for the bad quality but at the end the box collider was on the white plane). Later I will post a better video.
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Answer by zacharif · Jul 27, 2019 at 07:08 PM
Oh, you just have to adjust the size ._. If you still have any problems plz comment and I will try to fix it.