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Question by Drachnyen · Jan 11, 2019 at 01:12 AM · bugcursor

Cursor Texture Bug

Hello, I made myself a custom cursor for my game but when I press play a weird texture pop up rather then the one I made here is my code if it can help Btw(it also include some of my game code just dont mind it).

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class BuildingGrid : MonoBehaviour {

 public GameObject HullBlock;
 public Texture2D HullBlocCursor;
 public Texture2D NormalCursor;
 public CursorMode CursorMode = CursorMode.Auto;
 public Vector2 HotSpot = Vector2.zero;
 public float HullToggle = 0;

 void Start()
 {
     Cursor.SetCursor(NormalCursor, HotSpot, CursorMode);
 }

 void Update()
 {
     //MousePosition
     var MousePos = Input.mousePosition;
     MousePos.z = 0.2f;
     var ObjectPos = Camera.main.ScreenToWorldPoint(MousePos);
     //-------------------------------------------------------

     if ((Input.GetKeyDown(KeyCode.Alpha1)) && (HullToggle == 0))
     {
         HullToggle = 1;
         Cursor.SetCursor(HullBlocCursor, HotSpot, CursorMode);
     }
     if (Input.GetKeyDown(KeyCode.Alpha1))
     {
         Cursor.SetCursor(NormalCursor, HotSpot, CursorMode);
     }
 }

}

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avatar image aardappel156 · Jan 11, 2019 at 06:48 PM 0
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you can put you cursor texture in edit>project settings>player and then add the texture to the box default cursor

make sure to change the texture type to cursor

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