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Question by
yairv13 · Jan 01, 2018 at 02:43 PM ·
unity 53dmesh collider
Mesh collider wont collide smoothly
Hi there :)
I've just switched my player from the basic sphere collider to a mesh collider, to fit its form. With the sphere collider, the collision are smooth, (I'm making an endless runner game), but with the mesh collider, when my transform hits coins, etc. it starts to move or "shake" a little bit. That makes the game unplayable. I've searched for answers and found nothing. The collider has convex on, and the other colliders aren't mesh ones. Any suggestions?
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